
Mainbot
An upgradeable robot companion for kids.
EUR | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | - | 1200 % | (46 %) | 30 % | 89 % | 12 % |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Source: Company filings or news article, Dealroom estimates
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Mainbot is a French startup, founded in January 2017, that operates in the educational technology market. The company's primary product is Winky, an educational robot designed to introduce children aged 6 to 12 to programming. Winky was co-developed with a research lab and over 10,000 families. The company's first application, Winky Code, supports this learning process.
Mainbot's business model is based on the sale of its educational robots and related applications. The company has successfully leveraged crowdfunding platforms like Ulule to support the development and commercialization of Winky. The product has been well-received, even making it into the Fnac catalogue for Christmas.
In addition to its physical products, Mainbot has also ventured into the digital realm with the Winkyverse project. This gamified learning platform uses Web3 technology, which is a term for a new generation of internet services that use blockchain technology to create decentralized and intelligent systems. Mainbot has even launched its own cryptocurrency, the $WNK token, in what was the largest Initial Coin Offering (ICO) in France for the year.
The Winkyverse platform is followed by over 150,000 people on social media, indicating a strong international community supporting the educational project. The company has started selling "lands" on the platform, which are parcels of terrain in the metaverse, a virtual-reality space where users can interact with a computer-generated environment and other users.
Mainbot's mission is to reinvent lifelong learning through immersive and innovative educational experiences that combine robotics, Web3 technologies, and gaming. The company is passionate about integrating these technologies into its solutions to creatively reinvent learning.
Keywords: Mainbot, Winky, educational robot, programming for children, crowdfunding, Winkyverse, Web3 technology, gamified learning platform, metaverse, $WNK token.
Tech stack
Investments by Mainbot
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