
Akatsuki
Akatsuki Inc is engaged in smartphone service and social network application development. It offers MobileSocialGame services.
Date | Investors | Amount | Round |
---|---|---|---|
investor investor | €0.0 | round | |
N/A | €0.0 | round | |
* | N/A | Post IPO Equity | |
Total Funding | 000k |
JPY | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 |
---|---|---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | (3 %) | (16 %) | (7 %) | (1 %) | (1 %) | 17 % | 8 % |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% EBITDA margin | 37 % | 30 % | 24 % | 14 % | 18 % | - | - |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% profit margin | 20 % | 20 % | 6 % | 5 % | 7 % | - | - |
EV | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Source: Company filings or news article, Equity research estimates
Akatatsuki Inc. is a dynamic player in the game development and intellectual property (IP) management sector. The company focuses on creating engaging and innovative games that captivate users and drive high levels of interaction. Operating primarily in the digital entertainment market, Akatatsuki serves a diverse range of clients, including individual gamers, gaming communities, and corporate partners seeking to leverage gaming for brand engagement. The business model revolves around developing proprietary games and managing IPs, which are then monetized through in-game purchases, subscriptions, and strategic partnerships with other companies. Revenue streams are diversified across direct sales, licensing deals, and collaborative ventures with other entities in the entertainment and tech industries. Akatatsuki's approach combines cutting-edge technology with creative storytelling to deliver unique gaming experiences. The company also invests in research and development to stay ahead of industry trends and continuously improve its offerings. Keywords: game development, IP management, user engagement, digital entertainment, proprietary games, in-game purchases, subscriptions, strategic partnerships, creative storytelling, R&D.

